Lost Mines of Phandelver

Journal of Kurbis, Dragonborn Paladin (The High Road)
The road...

Nadaar Kurbis* * writes in his journal and often to his father.

Letter to Job:.**

Father, my travels have taken a turn that was most unexpected.

I’m continuing to follow the leads you gave me when I left last year. Nothing of major importance has been discovered, but my search must continue for me to ever have the peace and spiritual center required to take the Oath of Devotion and follow in our families footsteps. Remain filled with a unquenchable thirst for vengeance. So much wrong is done in our world. If not for coin, then in the name of dark spirits, if not that then for no other reason that to do harm.

After making my way through the* Crags* and searching the lead about Mount Hotenowe I took your advice and tracked down your friend Lord Gundren Rockseeker. I found myself longing for a good ale, some song and a warm meal and Lord Rockseeker was very happy to hear my stories of our travels and that you and mother were in good health. While I still living very comfortably on the gold you gifted me, Lord Rockseeker request I help some of his comrades escort a wagon of provisions down the High Road to the Triboar Trail and into the border town of Phandalin. After all the stories you and mother told me of the Sword Mountains and the once great city of Phandalin I couldn’t refuse.

When I met Rockseekers comrades I could hear your laughter already. Never has such a motly crew traveled together at one time. Even the draft horses pulling Rockseekers enormous wagon seemed to snicker as we all greeted each other. My band consists of the following:

  • A woodland Gnome wizard by the name of Wren “Tinkertots” Strifelaughter. She is of a pleasant demeanor and quite the capable in her arcane craft. I have enjoyed hearing of her travels, tho I have noted she speaks little of home. Mother would be proud, despite my curiosity I have not pressed on this issue, if our travels continue I’m sure such things would be shared if needed.
  • A Half-Elf Ranger who goes only by Rollen. Where Wren can be quite the conversationalist, Rollen is quite the opposite. We have hunted game together once or twice now and the Ranger moves as if he is a shadow. It was so unnerving the first time we went out I feared he a demon and began using my abilities to Detect Evil, fortunately he set off no alarm to my sense leading me to believe he is of a good heart.

*Ferron the Tiefling troubled me greatly on the first few days of our travels. At first he attempted to convince us all he was Dragonborn as well. Imagine my excitement! I can sadly count on one hand how many Dragonborn I have met in my life (all of which you had arranged and were present for) so the chance to speak with on during my travels was so very exciting. It was during our first conversations I realized I had been fooled. You know how much study I have put into the study of my people, as we discussed clan and such his story sadly feel apart. At first I was enraged, even to the point I was considering dueling the sorcerer on the spot, however his history and explanation of his purpose in deception softened my demeanor greatly. I had no idea the persecution tieflings endure in their lives. One can not affect their past, only who that are now…is that not what you taught me? If Ferron wishes to be my “pretend Dragon cousin” then I will allow it so long as his honor continues to be as he has displayed to me thus far.

  • Finally we have the Bard Dregan Battlebrand. Never has such a jolly a fellow lived in this world. His stories are utterly unending…at times to a detriment to our sleep! All this despite a , and I quote “tragic past of heroic deeds rewarded with deception from those most trusted” His tales from his time with the WarCallers tell me he is of the utmost honor.

In short I am proud to travel with these new comrades.

Tomorrow we turn off of the great High Road and onto the Triboar Trail. Reports of Bandits and Goblins have been heard on our journey so I will likely be unable to write again until I reach Phandalin. Tell mother I am safe and strong, she need not know the area I travel through. I wish to not trouble her.

I will protect those who cannot protect themselves.

Your Son,
Nadaar Kurbis

The Happenings in Phandalin

Editing and Additional Details to Come. Feel free to add to it

The Map to the Wave Echo Cave

Gundren had claimed to have found the secret location of the Wave Echo Cave. He only told the Townmaster of Phandalin, the Lord’s Alliance (10ish townmasters), and the owner of the Lion’s Shield Coaster. He had arranged the supply wagon to arrive in Phandalin so they could begin the digging activities to find the cave.


Dregan Battlebrand proved to his comrades once and for all the glorious music that one can play with nothing but a drum and a little rhythm. He began with a simple beat, a heartbeat of song, which led into a battle march. Men began chanting and feeling more courage than ever before. Inspiration swept across the room. Many began to weep at the heavenly sound that filled their ears.

Suddenly, a lute began to play, further empowering the magic of song. The voices of angels began to sing along. The heavens themselves couldn’t keep quiet. The blind could see and the deaf could hear. Lives were forever changed. Phandalin was forever changed.

Listen Here

Stonehill Inn

Where Sildar recommended the party stay

Lion Shield Coaster

Sells weapons & armor
Receive a 10% Discount
Returned stolen goods from the goblin cave.

The Rockseeker Clan

Nundro and Tharden, brothers of Gundren, were supposed to arrive in Phandalin 10 days ago, but went missing after heading east?

Northeastern Runes

Undead are here…trouble awaits!

Orc? Activity

Spotted eastward down the trail. See the townmaster

Tresendar Manor

Visited by Faerun who so bravely ran away away (after incinerating one of them and laying the remainder down for a nap)
Red Brand Bandits – Local bandit problem
Iarno Albrek?
Glasstaff – Leader?
Sleeping Giant Inn – Where the RBB dwell in Phandalin

The Defeat of Klarg & Precious

Yemick released Sildar Hallwinter after the paladin intimidated him. We helped him recover a bit. Dregan and Rolen made quick work of 2 goblin spotters on a bridge.

Tots alerted two of the goblins in Klarg’s room to a sound and we made quick work of them. Klarg and Precious followed. Klarg hit Sildar Hallwinter so hard he flew into Dregan and was knocked unconscious. Dregan dealt a fatal blow to Precious while the remainder finished off Klarg.

We found crates marked with a blue Lion Shield emblem on them and carried them out of the cave. We packed up the supply wagon and went on to Phandalin…

Spell Card Site Jeff found.


The Journey Begins...
The Ambush and Interrogation

March 3rd, 2015


You are in the City of Neverwinter when your Dwarf Patron and Friend, Gundren Rockseeker, hires you guys to escort a wagon to Phandalin. Gundren went ahead of you guys with a human warrior named Sildar Hallwinter to attend to some business. You guys are following along with a wagon of supplies. When you get to Phandalin you each will receive some money when the supplies are delivered safely.

An Ambush

We traveled the High Road out of Neverwinter City and eventually turned onto Triboar Trail toward Phandalin. Nadaar spotted two dead horses in the road that resembled the same ones Gundren and Sildar had taken. Short, black arrows were protruding from the lifeless corpses. Upon inspection, Tots noticed that the tracks hadn’t been there but a few hours. After a few minutes of investigation, some goblins stormed out from the brush on the side of the road. Thankfully, we were on edge and as prepared as you can be for an ambush.

Hidden Trail

Nadaar gets yanked into a tree with a trap, but Rolen carefully cuts the rope and Nadaar takes a brutal hit from the ground.

Interrogation Tactics

Rolen spots two goblins tucked away in a hideout right outside of the cave the trail led to. One eating, the other napping. He rushes the goblin that’s eating and cuts him in half with his shortsword. Nadaar takes it upon himself to stir the remaining goblin from his slumber and let him feel the gentleness that is the dragonborn methods of interrogation.

We discover…

Into the Cave

Parlay! Parlay!

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