Red Larch

Red_Larch.jpgRed Larch has been an important stop on the Long Road for two centuries now. Named for a distinctive stand of red larch trees that were cut down when the hamlet was founded, Red Larch became a settlement in the first place thanks to a drinkable spring that fed a sizable pond ideal for watering horses, oxen and pack miles.
An east-west trail meets the Long Road at the pond, running west to the logging community of Kheldell and east to Bargewright Inn and eventually Secomber. Another trail leads to quarries in the Sumber Hills and to ruins of stone keeps long ago left to monsters and outlaws.
In recent years, new quarries have been opened on the northwestern edge of town. So far these have yielded up great slabs of marble much prized in Waterdeep for facing large new buildings and repairing older edifices. Red Larch is also a center for stonecutters quarrying slate on the fringes of the Sumber Hills.
While Red Larch remains prosperous, dark omens are appearing. The heart of the Sumber Hills has become far more dangerous, with monsters lurking seemingly everywhere. Banditry is on the rise, and the weather seems to be getting more severe and more unpredictable.

Red Larch Locations:
1. Allfaiths Shrine
NPCs: Brother Amoris (male Tethyrian human priest of Tymora) and Sister Llily (female aasimar cleric of Ilmater) are serving at the shrine.

2. The Swinging Sword (inn)
NPCs: Kaylessa Irkell (female Illuskan human) is the proprietor of the Swinging Sword, and among the staff are Ghileeda (female Tethyrian human maid) and Iraun Thelder (male Tethyrian human stablemaster).

3. The Helm at Highsun (tavern)
NPCs: Garlen Harlathurl (male Tethyrian human tavern-keeper) and Justran Daehl (male Tethyrian human cellarer) amond several servants and barmaids.

4. Mother Yalantha’s (boarding house)
NPCs “mother” Yalantha Dreen (female Tethyrian human) is the owner and proprietor is a rather thin, pipe-smoking lady.

5. Thelorn’s Safe Journeys (wagonmaker)
NPCs: Thorsk Thelorn and his brother, the taller but thinner Asdan Thelorn (both male Illuskan humans) are the bosses here. They keep good workers and pay well, running a successful business.

6. Chansyrl Fine Harness (leatherworker)
NPCs: Phaendra Chansyrl (female Tethyrian human) and three full timers and two part time workers is the best harness-mer by many caravan merchants.

7. Helvur Tarnlar (clothier)
NPCs: The somewhat snobbish Helvur Tarnlar (male Tethyrian human) and his wife Maegla (female Tethyrian human) run a business of selling of sturdy but fashionable clothing.

8. Lorren’s Bakery
NPCs: Mangobarl Lorren (male Chondathan human) is the thin but energetic proprietor of the bakery.

9. Tantur Smithy (blacksmith)
NPCs: Eldras Tantur (male Turami human) and his strapping son and two strong daughters are skilled smiths who can make almost anything that requires no specialized alloys or treatments. They rarely emerge from their smithy and can temper weapons and reinforce armor, and often repair tools and weapons. Eldras’ wife Laefra deals with ordering metals and dealing with merchants.

10. Drouth Fine Poultry
NPCs: Nahaeliya Drouth (female Tethyrian human) is the owner and proprietor of the larger of Red Larch’s two poultry shops.

11. Jalessa Ornra, Butcher
NPCs: Jalessa Ornra (female Illuskan human) the town’s butcher owns two of the four identical single-story stone buildings serving as workplace and shop. She lives in the third house with Harburk Tuthmarillar (male Tethyrian human) the town’s Constable. Four trusties work as Harburk’s trusties, assistant constables and help out Jalessa’s business while discussing matters of law enforcement and peacekeeping. They’ve also been known to hang drunks by their belts from meat hooks to sober up.

12. Dornen Finestone
NPCs: Elak Dornen (male Tethyrian human) once ran the Dornen quarry, whith this building as its business office. As the informal leader of the Believers, he disappeared after Tarsakh 10, when it was revealed that the Black Earth priest Larrakh was manipulating them to commit murders and local authorities began rounding up the Believers. It is unknown where he went but it seems he fled in haste, with reason.

13. Ironhead Arms (weapon and armor shop)
NPCs: Feng Ironhead (male half-orc) is a retired caravan guard and sellsword who settled in Red Larch and opened a shop dealing in arms and armor, new and used. He decided there was money to be made by keeping hards for hire and mercenaries supplied with decent, affordable gear.

14. Mhandyvver’s Poultry
NPCs: Minthra “Minny” Mhandyvver (female Tethyrian human) is a kindly old lady with her three grown children sell chickens live or roasted, pickled chicken livers, eggs both fresh and pickled.

15. Haeleeya’s (bathouse and dress shop)
NPCs: Haeleeya Hanadroum (female Tethyrian human) runs herb business in her own home. Unlike Tarnlar’s, Haeleeya’s caters to local women seeking dresses for special occasions, rarely making garments for men. The bathouse is a steadier business and many older women of Red Larch visit to trade gossip.

16. Waelvur’s Wagonworks
NPCs: Ilmeth Waelvur (male Tethyrian human) operated a cheaper alternative to Thelorn’s Safe Journeys. However, he was revealed to be part of the murderous members of the Believers and his business was shut down. A cellar door outside Waelvur’s Wagonworks actually connects to a tunnel leading into the Tomb of Moving Stones.

17. Gaelkur’s (barber, used goods shop)
NPCs: Marlandro Gaelkur (male Tethyrian human) was the barber and shopkeeper. Other than grooming, he dealt in used (and sometimes shady) items with no questions asked. His business what shut down after Tarsakh 10, when he was revealed to be one of the murderous Believers.

18. Mellikho Stoneworks
NPC: Albaeri Mellikho (female Tethyrian human) was the quarry owner, her home also serving as a business office. She was revealed as one of the murderous Believers and her quarry was taken over after Tarsakh 10.

19. Luruth’s Tannery
NPCs: Ulhro Luruth (male Chondathan human) can’t smell a thing thanks to years of working in tanneries. He and his five loyal assistants live and work in this building reeking with an eye-watring, throat-closing stench. Luruth was one of the Believers but had nothing to do with the crimes commited under Larrakh’s manipulations. He gave up that position when the Believers were exposed but managed to keep his business running. He’s not a bright fellow but has a honest living.

20. Bethendur’s Storage
NPCs: Aerego Bethendur (male Tethyrian human) own four identical warehouses, offering storage or rent space by tenday, month or year. He is assisted by three burly clerks and porters. Aerego asks no questions and lets whatever be stored here, leaving stored items alone (unless they start smelling of death) in which case he burns such crates without a word.
Aerego was a Believer but his attendance was spotty and he had his own suspicions towards Larrakh. He’s innocent of the crimes some of the secretive group committed and kept his business after stepping down from the position of leadership that came with being a Believer.

21. The Market
Once a tenday, this field is crowded with wagons from neaby farms. All manner of in-season produce, cheese, cider and cider vinegar are sold by farmers from nearby fields.

22. Vallivoe’s Sundries
NPCs: Endrith Vallivoe (male Tethyrian human) is a retired caravan merchant who sells new and used goods: furniture, lamps, carpets, mirrors, and a little bit of everything else. Buried unders heaps of other stuff, almost anything might be available here.
Endrith employs a small army of local children for running errands, carrying messages and so forth.
Grund (male half-orc) was left to work for Endrith in keeping the kids he employs safe.

Red Larch

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